#!/usr/bin/env python
# -*- coding:utf8 -*-
class Garen:
camp = 'Demacia'
def __init__(self, name, aggressivity=58, life_value=455): # 初始攻击力和生命值
self.name = name
self.aggressivity = aggressivity
self.life_value = life_value
def attack(self, enemy): # 普通攻击技能,攻击敌人
enemy.life_value -= self.aggressivity # 根据攻击力,减掉敌人生命值
class Riven:
camp = 'Noxus'
def __init__(self, name, aggressivity=54, life_value=4514):
self.name = name
self.aggressivity = aggressivity
self.life_value = life_value
def attack(self, enemy):
enemy.life_value -= self.aggressivity
g1 = Garen('盖伦')
r1 = Riven("瑞文")
print(g1.life_value)
r1.attack(g1) # 交互
print(g1.life_value)